If you have anything #Defold or #MadeWithDefold, please do upload it to youtube and tell us - we’ll add this to the playlists.
Finally, at the moment I am going through our old recordings and trying to recover something for good. Here’s the 10 minute pilot of @sicher explaining Defold and completing the War Battles demo in 3 hours.
For understanding what you’re saying, just barely.
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Typically people like to make small investments. For tutorials, it might be best to stick to below 10 minutes.
The bullet point was a good idea. I think most people like being given a rundown of what’s going on before following along. You might want to start by quickly summarizing the tutorial, and then showing the bullet point of what the viewers are going to start doing.
Some of these might not apply, because it looks like this was an old live tutorial. But, maybe these will help in the future.
cheers @Gmanicus, those will definitely help. I am working on a pipeline for the new videos and in the meantime testing colours/looks/youtube features/etc on the old workshop recording (that still makes sense today).
Here’s a second iteration (starts with an announcement, more cleanups, better description on youtube):
Folks, please put a like to this post, if it is better than the initial one in the post above.
Since this is much more natural to me as well that the overlay does not cover the useful text. But the way it is, is the way it went out of the video recording system =\ There’s no clean output, there’s no better sound (all the mics got multiplexed onto a single track). Sorry. Such were the recording facilities we got for the workshop.
Here’s the playlist with 15 chapters of the training. Still work in progress, but decided to share now, because I am dragged away from this task by the GDC and other stuff falling on me now.
Really cool! Also really useful that all of the talking points have been timestamped!
I have a big secret project I’ve been working on for a while as my main project that I really want to publish on Switch… but we’ll still be releasing it on Steam first and probably on all the mobile app stores after then only push for Switch after it has proven itself in the more accessible to publish in market.
In the mean time… anyone with a cool game they want to publish on Switch that they can share please be vocal about it!!
Here’s a totally new format of Defold team dev diaries. All feedback is appreciated
Currently I want to make short episodes (like this) often. And also do longer feature videos once in a while.
Notice how the Clojure tutorial suddenly lists 5 videos now.
I’ve uploaded the Lecture 2 split into smaller parts for easier watching/tagging. Will work on the Lecture 1 now. And we’re filming the Lecture 3 on Monday.
Also if anybody is in the mood of helping with TOCs for the published Lecture 2 videos - don’t hold yourself =] Happy watching.