Defold stuck at splash screen

Hello,

I’ve just downloaded Defold and attempted to run it. However, it is stuck on the splash screen. I’ve tried running it as administrator with the same results. I do not get any kind of errors that I can see, I also rebooted my machine and tried it. Here are my specs:

Windows 7 pro 64 bit
6 GB ram
I downloaded the 64bit version of Defold
Let me know if you need anything else to help troubleshoot and I’ll get it to you. Thanks!

Where did you unzip and run from? User home folder? Root of C:/ drive? Program Files?

I downloaded to Downloads folder, unzipped there and ran it from there.

Can you check the log files? I think they end up in C:\Users\your.name\AppData\Local\Defold.

I think I found the log file. Is there something in there specifically I should be looking for, or should I upload the file? There seems to be a lot there.

Send me a pm with the log(s) and I’ll have a look tomorrow!

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Even i stuck on splash screen, its still loading from an hour. Please help. I also find someone says install git then it will work. Why i need to install git?

Please provide more info. Which OS do you use? Which version did you download? Where did you unpack it?

You don’t need to install git, it’s included in the Defold editor. (as is Java)

window 7 sp1 and download editor 2 v1.2.158 and unpack it program files.

What if you move to user home folder? What if you run as administrator?

still loading for long. i found from previous version there is file missing [engine/x86_64-win32/dmengine_headless] but when i run defold.exe then it automatically disappear.

Why it didn’t load editor. Im also works in unity but there no problems. I ckecked in log files when i run dmengine.exe it says connection not work , is that the problem

Can you share defold editor logs? They are located in C:\Users\%Your Username%\AppData\Local\Defold

Yes, which log file there are defold/ unpack/assndbjkkejenbnsn/

The one that is the latest/most recently changed.

there should be files like editor2.%date%.log, pick the one with most recent date

2 Likes

If you’re using Ubuntu you might encounter this . It’s listed on the Linux FAQ’s here: Defold development for the Linux platform and the title of the question is “Why am I getting “com.jogamp.opengl.GLException: Graphics configuration failed” when launching Defold?”

TL;DR run your file like this :
MESA_LOADER_DRIVER_OVERRIDE=i965 ./Defold

I’m having the same issue. Here’s my log file. Something to do with a null exception from a java.lang.reflect. Here’s the part of my log file that shows the error:

2021-09-18 17:49:04.396 2620 [Thread-4] ERROR com.defold.editor.Start - failed to extract native libs
java.lang.reflect.InvocationTargetException: null
	at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.base/java.lang.reflect.Method.invoke(Method.java:566)
	at com.defold.editor.Start.lambda$kickLoading$2(Start.java:55)
	at java.base/java.lang.Thread.run(Thread.java:834)
Caused by: java.awt.AWTError: Assistive Technology not found: com.sun.java.accessibility.AccessBridge
	at java.desktop/java.awt.Toolkit.newAWTError(Toolkit.java:472)
	at java.desktop/java.awt.Toolkit.fallbackToLoadClassForAT(Toolkit.java:488)
	at java.base/java.util.stream.ForEachOps$ForEachOp$OfRef.accept(ForEachOps.java:183)
	at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:177)
	at java.base/java.util.HashMap$KeySpliterator.forEachRemaining(HashMap.java:1603)
	at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484)
	at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474)
	at java.base/java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150)
	at java.base/java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173)
	at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
	at java.base/java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:497)
	at java.desktop/java.awt.Toolkit.loadAssistiveTechnologies(Toolkit.java:532)
	at java.desktop/java.awt.Toolkit.getDefaultToolkit(Toolkit.java:613)
	at jogamp.nativewindow.jawt.JAWTJNILibLoader$1.run(JAWTJNILibLoader.java:58)
	at java.base/java.security.AccessController.doPrivileged(Native Method)
	at jogamp.nativewindow.jawt.JAWTJNILibLoader.<clinit>(JAWTJNILibLoader.java:52)
	at jogamp.nativewindow.jawt.JAWTUtil.<clinit>(JAWTUtil.java:335)
	at java.base/java.lang.Class.forName0(Native Method)
	at java.base/java.lang.Class.forName(Class.java:398)
	at com.jogamp.nativewindow.NativeWindowFactory$3.run(NativeWindowFactory.java:344)
	at com.jogamp.nativewindow.NativeWindowFactory$3.run(NativeWindowFactory.java:340)
	at java.base/java.security.AccessController.doPrivileged(Native Method)
	at com.jogamp.nativewindow.NativeWindowFactory.initSingleton(NativeWindowFactory.java:340)
	at com.jogamp.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1721)
	at com.jogamp.opengl.GLProfile.access$000(GLProfile.java:80)
	at com.jogamp.opengl.GLProfile$1.run(GLProfile.java:230)
	at java.base/java.security.AccessController.doPrivileged(Native Method)
	at com.jogamp.opengl.GLProfile.initSingleton(GLProfile.java:216)
	... 6 common frames omitted
Caused by: java.lang.ClassNotFoundException: com.sun.java.accessibility.AccessBridge
	at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:583)
	at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
	at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521)
	at java.base/java.lang.Class.forName0(Native Method)
	at java.base/java.lang.Class.forName(Class.java:398)
	at java.desktop/java.awt.Toolkit.fallbackToLoadClassForAT(Toolkit.java:485)
	... 32 common frames omitted

Here we go! Have a look at this suggested solution: Editor overview