Hi there,
I am using the britzl Defold Orthographic camera to follow a moving player object and to in the on_input
function, I get the camera.screen_to_world
position and set it to the cursor object.
All is good until the point where I stop sending input (mouse movement or keyboard). The thing, the player object then start to move at a constant speed (like drifting). This causes the camera to follow him, which is correct, but the cursor position is not update as the on_update
is not called.
I am not sure how to solve this problem. Any suggestions?