i’m using the defold-input cursor script to drag my gameobjects around.
but i don’t want the messages, when i show a gui screen to make the player pick an option.
so is there a way to temporarily disable the cursor script?
a bit like the input consuming from the example at https://defold.com/manuals/input/
i tried consuming input … but apparently i still get a released message from the cursor script, after i click my gui button.
i tried finding an example with a pause button like that, but wasn’t lucky