Greetings everyone. Hope you’re doing well.
I’d like to ask for the Defold Engine. Is there any article where all the required elements and code are available to implement a solid gravity and collision system for a topdown 2D platformer game ?
The best game today with such system is CrossCode and it’s definitely one of the best references to showcase the features. The main things I’d need are the following :
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Manage to handle particle collision in such system( ideal to implement bullet physics which can simulate air movement in our context );
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The techniques, logic and knowledge to handle sprites sorting, jump/fly/fall movement, collision in an environment made of variable platform heights.
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Solving the collision problem of slopes/stairs oriented in the 8 main directions(north, south, east, west, northeast/northwest, southeast/southwest.
Note : This is not only for me, but for any curious game developer interested in the approaches to implement the system. I even recommend adding, if unexistent, Defold tutorials on this on the main website. It will be so so so HELPFUL, you can’t imagine.