I have read through a lot of posts around this topic but I cant understand why my game feels as though its running in slow-motion. Its getting low ms of ~10 and high fps (not sure exact number but easily over 60), and im pretty sure all the necessary code has dt used. Game gets progressively slower as I create more bullet game objects(created from a factory)
Ignore the terribly laid out work, first coding project basically ever.
Some Information that might help:
- When Vsync is turned off in defold, game runs even slower than normal
- Vysnc is usually set to off in my GPU settings but ive messed around with it on and off no matter what game still runs slowly.
- Doesnt feel like anything changes when frame cap changed from 0 to 60 or higher