Could you please provide a small repro case (a separate project where this issue is reproducible) ?
I modified the Mathias_Westerdahl example a bit by adding a couple of attributes
VertexAttributes.zip (36.1 KB)
3 Likes
I’ve found another issue: the game crashes when enabling the profiler in ‘VIEW_MODE_MINIMIZED’ mode. I’ve attached the dump and the project.
Crashdump.zip (21.6 KB)
ProfilerCrashProject.zip (2.6 KB)
2 Likes
Pushed some more fixes to the beta:
- If multiple vertex attributes are used in the material for a sprite, setting a value to one attribute causes the others to become 0. (issue: @neralion)
- render.set_render_target_size can now resize a render target resource (issue: @MasterMind)
- resource.create_texture clears the texture to zero if no buffer is passed in (issue: @Insality)
6 Likes