Defold 1.2.169 BETA
The latest beta is now released, and we invite those interested in beta testing the new features in the editor and engine to join now.
The beta period will be 2 weeks and the next planned stable release is two weeks from now.
We hope this new workflow will highlight any issues earlier, and also get valuable feedback from our users. And please comment if you come up with ideas on improving on this new workflow.
Please report any engine issues in this thread or in editor2-issues using Help -> Report Issue
Thx for helping out!
Disclaimer
This is a BETA release, and it might have issues that could potentially be disruptive for you and your teams workflow. Use with caution. Use of source control for your projects is strongly recommended.
Access to the beta
Download the editor or bob.jar from http://d.defold.com/beta/
Set your build server to https://build-stage.defold.com
Release notes
This sprint we’ve fixed various smaller issues and requests.
Another feature we’ve added is the sound.pause()
function, which many users have requested.
We also fixed an issue where a collection proxy was being rendered the same frame it was loaded,
before it actually got its first update. Similarly, when unloading a collection proxy, it is now also delayed until the beginning of the next frame.
Engine
-
4773
- Added: Addedsound.pause
function -
4725
- Fixed: Fix for getting sound properties before playing sounds -
4697
- Fixed: Fixed issue with calculating the font cache cell size -
4586
- Fixed: Make sure collection proxies get an update before rendering -
4778
- Fixed: The tilemap does not flip tiles when created -
3721
- Fixed: Ignore arrow keys as text events -
4758
- Fixed: Generate character/text event for spacebar -
4719
- Fixed: IE 11 compatibility (sounds and gamepads) -
4742
- Fixed: Configure CFBundleDevelopmentRegion and CFBundleLocalizations in game.project -
4747
- Fixed: Check that there’s a world before creating a collision object -
4727
- Fixed: Potential fix for writing save file that on rare occasions became corrupt -
4715
- Fixed: Updated android build tools to 29.0.3 -
3712
- Fixed: Box2D crashes when setting a rotation with NaN (DEF-3177)
Editor
-
4753
- Added: Added native extension template to editor -
4755
- Fixed: DEFEDIT-4754 Crash when signing mobile dev app for iOS
Edit: Added 3712