This release adds the ability to toggle the inherit alpha property for GUI nodes through scripts. We have also extended the available mappable input keys for Android. The Editor 2 launcher has been improved with an upgraded Welcome dialog, see below notes for details.
DEF-3167- Added: Method to set GUI node inherit alpha from scripts.
DEF-3180- Added: Support for more mappable keycodes on Android devices.
DEF-1636- Fixed: Issue with euler to quaternion conversion with identity rotations (i.e. zero rotation).
DEF-3182- Fixed: Missing color for Spine mesh/attachment.
DEF-3132- Fixed: Spine component transform was not applied to bone GOs during animation.
DEF-3186- Fixed: Better compression of iOS launch images in developer app.
DEF-1952- Fixed: Territory was wrong when calendar were non-gregorian.
DEF-3161- Fixed: Correctly handle https response with status
204 No Content.
DEF-3189- Fixed: Issue with
DM_LUA_STACKCHECKwhen throwing Lua error in NE/SDK.
Editor 2 now has a new Welcome dialog that allows you to create new projects without having to go through the Defold Dashboard. We’ve provided a few template projects and samples that you can use as a starting point, and intend to grow this list over time. After you’ve created a new project, simply choose “Synchronize…” from the File menu to push the project to your Defold Dashboard.
- New Welcome dialog with friendly onboarding workflow.
- You can now create new local projects from templates or samples without having to go through the Defold Dashboard. Local projects can be Synchronized to the Defold servers at a later time.
- We now show progress while downloading or importing projects, and the operation can be canceled.