I’m working on this a bit now, will be updating it frequently for a while. DefFX is going to be modified to be a render target / post processing set only. Some materials have issues due to Defold bugs or something I don’t understand. Have to wait for more 3D features to be improved to prepare more advanced material shaders. Later I’ll make some godshaders which have multiple effects able to toggled and layered. And a PBR shader too. Plus more fun stuff that is going to make 3D games with Defold look good!
HTML5 demo https://www.pkeod.com/defold/defmaterial/