I’m having a strange problem with bundled iOS versions of my game. I stopped development for about 2 months, but resumed work this week. When I uploaded a new iOS build and sent it to TestFlight, parts of the build seems broken. I can’t see certain images and I’m not sure how to debug it. Everything works fine in the editor
So my question is, how can I debug this on device? I tried using the “Sign iOS App…” option, but that just results in a disabled app icon on my phone. Are there any special logs I can access and or do I need to setup some special server that I send it to locally?