The home indicator (If I’m getting the name correct) is that little bar at the bottom of an iPhone screen that you swipe up in order to return to the home screen. This bar replaced the home button / finger print scanner of older models.
I’ve noticed it takes a few swipes before the indicator reacts to input when running a Defold app. The indicator should take precedence over the game’s input focus, meaning it should respond to input immediately. Every app I’ve used behaves like this, it is only with Defold apps that the problem occurs.
Is this a known issue? Are there ways of preventing this behavior (some xcode setting perhaps)?
In most of the games it controlled by OS and become inactive after you play a bit (the same way as it in Defold games). But applications works in a different way and HomeIndicator is active all the time.
Ah interesting, accidental closing of the game is not something I considered.
Regardless, I find it incredibly annoying to have to swipe up 3 times before it activates and I hope there is a way to alter the behavior. I’ll mess around and see.