Hullo Defold Forum,
So I’ve recently installed DAABBCC into my engine to improve processing with bullets for bullet hell.
I was disappointed to discover that it crashed upon launching the engine. To my surprise, the problem turned out to be tilemap-shaped collision objects.
It turns out that DAABBCC doesn’t like that, and spits out an error like so:
ERROR:CRASH: CALL STACK:
ERROR:CRASH: 0 0x7FF7610824C0 dmCrash::GenerateCallstack D:\a\defold\defold\engine\crash\src\backtrace_win32.cpp:144
ERROR:CRASH: 1 0x7FF761401DF4 raise /tmp/job364840798743129662/minkernel/crts/ucrt/src/appcrt/misc/signal.cpp:547
ERROR:CRASH: 2 0x7FF7613F4C6C abort /tmp/job364840798743129662/minkernel/crts/ucrt/src/appcrt/startup/abort.cpp:71
ERROR:CRASH: 3 0x7FF7613F3EB8 common_assert_to_stderr<wchar_t> /tmp/job364840798743129662/minkernel/crts/ucrt/src/appcrt/startup/assert.cpp:186
ERROR:CRASH: 4 0x7FF7613F39DC _wassert /tmp/job364840798743129662/minkernel/crts/ucrt/src/appcrt/startup/assert.cpp:443
ERROR:CRASH: 5 0x7FF76100CCA0 b2DynamicTree::InsertLeaf /tmp/job364840798743129662/upload/daabbcc/src/DynamicTree/b2DynamicTree.cpp:384
ERROR:CRASH: 6 0x7FF76100CC00 b2DynamicTree::CreateProxy /tmp/job364840798743129662/upload/daabbcc/src/DynamicTree/b2DynamicTree.cpp:117
ERROR:CRASH: 7 0x7FF76132D2D0 b2BroadPhase::CreateProxy D:\a\defold\defold\engine\physics\src\box2d\Box2D\Collision\b2BroadPhase.cpp:45
ERROR:CRASH: 8 0x7FF761260040 b2Fixture::CreateProxies D:\a\defold\defold\engine\physics\src\box2d\Box2D\Dynamics\b2Fixture.cpp:154
ERROR:CRASH: 9 0x7FF76125DD60 b2Body::SetActive D:\a\defold\defold\engine\physics\src\box2d\Box2D\Dynamics\b2Body.cpp:506
ERROR:CRASH: 10 0x7FF7611CD660 dmPhysics::SetEnabled2D D:\a\defold\defold\engine\physics\src\physics\physics_2d.cpp:1100
ERROR:CRASH: 11 0x7FF76118F760 dmGameSystem::CompCollisionObjectAddToUpdate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collision_object.cpp:881
ERROR:CRASH: 12 0x7FF7610D3790 dmGameObject::DoAddToUpdate D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1068
ERROR:CRASH: 13 0x7FF7610D26F0 dmGameObject::InitCollection D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:1769
ERROR:CRASH: 14 0x7FF761055D30 dmGameObject::ResCollectionRecreate D:\a\defold\defold\engine\gameobject\src\gameobject\res_collection.cpp:316
ERROR:CRASH: 15 0x7FF7610C2F30 dmResource::DoReloadResource D:\a\defold\defold\engine\resource\src\resource.cpp:1404
ERROR:CRASH: 16 0x7FF7610C2040 dmResource::Dispatch D:\a\defold\defold\engine\resource\src\resource.cpp:731
ERROR:CRASH: 17 0x7FF761132BD0 dmMessage::InternalDispatch D:\a\defold\defold\engine\dlib\src\dlib\message.cpp:542
ERROR:CRASH: 18 0x7FF7610BE6C0 dmResource::UpdateFactory D:\a\defold\defold\engine\resource\src\resource.cpp:749
ERROR:CRASH: 19 0x7FF761139AC0 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1490
ERROR:CRASH: 20 0x7FF761134CF0 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2098
ERROR:CRASH: 21 0x7FF76113A4E0 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83
ERROR:CRASH: 22 0x7FF761070320 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:148
ERROR:CRASH: 23 0x7FF7613B8174 __scrt_common_main_seh d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
ERROR:CRASH: 24 0x7FF8102C7600 BaseThreadInitThunk <unknown>:0
ERROR:CRASH: 25 0x7FF810902680 RtlUserThreadStart <unknown>:0
ERROR:CRASH:
Is this an issue that anyone else has had before? I would like to know.
-ZaTimou