Customize tilemap collision outlines?

hey,

i would like to customize the tilemap collision outlines, since providing a collision map of the same resolution is creating an unwanted gap between two slope tiles meant to be placed together (circled in red.) is there something i can do to make this notch disappear and make it a triangle instead?

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You can put an extra ‘guide’ pixel in to trick the collision outlines into working how you want.

You can do this ether by creating a collision mask with the extra pixel present or if you’re super-lazy like me, put a very low opacity pixel onto the actual image. Kind of a fudge but it should work in this case.

image

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x) i love it. thanks, i think this will do for my use.

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