Hi all,
Any ideas on the best way to create a moving / flexible physics joint between two or more physical objects ?
For example, create a joints that can be used to join the limbs of a ragdoll figure, or attach the wheels of a vehicle to its body…etc, similar to the Box2D joints (ie. Pivot, Distance, Piston, Friction, Weld, Wheel, Pulley, Touch, Rope, Gear joints)
Many Thanks