I’m using Monarch to manage collections in a game I’m doing at Gamedev Camp and it turns out that when I load one area with collection factory and get back to the first area (also loaded and created with collection factory) and when I exit game in that state I always get such crash:
2024-03-02 19_41_rrw.txt (50.0 KB)
On first sight it looks like there are some problems with reparenting / deleting instances?
How can I investigate it further?