Conecepts and examples of procedual maps/rooms etc

Hey Defolders!

Are there any codes/ideas/examples of procedual worlds / maps / rooms / cities whatever?

Maybe some of you may post some ideas or already done code-snippets of it?

Maybe we could collect stuff of this theme here to find for all :slight_smile:

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Have a look at: http://www.procjam.com/resources/

Incidentally, PROCJAM starts in about 12 hours!

This is the best method I have found for random dungeon generation. The basic parameters can be tweaked for several different styles of dungeon, and it can easily be expanded with extra stuff.
http://rami-ismail.squarespace.com/blog/2013/04/02/random-level-generation-in-wasteland-kings

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nice, a jam.

But I am really bad at this theme, thats why I want to pick up some ideas, Code etc which may be usefull for me and all other coders.

I already read and tried something like Voronoi etc. but creating rooms etc …nothing.

And of cause it would be nice to see from those who already done something some nice Code / Snippets to get into it.

Roguelikes (the original old school ones inspired by Rogue) are the masters of procedural content generation. Check www.roguebasin.com for plenty of articles on proc gen in roguelikes.