Is there a way of making a game object collide with 2 different game objects, and react in a different way with each object? And how would you implement it?
Yes.
I recommend reading this many times, as well as the rest of the manual. groups and masks.
Useful but I still don’t understand how to have two objects to act in a different way when colliding with a player.
Differentiate based on the other_group in the collision messages received:
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I am quite new, so I what do I have to do instead of hash as when I type in the object name I get an error!
A hash is a faster reference to an item. I suggest you do the five tutorials you can open when you run Defold. They are fun to do.
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I figured it out after using the tutorial with the stars. Thanks for your help.
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