I have read the documentation about collection proxies and I have been testing them with a main collection and level1 and level2 collections.
After a lot of trial and error, I managed to get it working. I have main collection with the the gui object and a game object with 2 collection proxies (one for level1 and the other for level2) and one script loader. Very similar to the one in the manual.
My problem now is that, when I enter level 2, how am I supposed to load a level 3 once the player reaches the exit? I want to have, if possible, a reusable component to load level after level. If that´s not possible, I would like to know how to do it using collections and collection proxies.
Personally, I found the manual a bit confusing. You explain more or less the basics correctly, but then you use a very weird example in there, instead of using a normal example like the one I am trying to solve, you split the level into 2 collections you want to see at the same time, which is not what normally one needs.
Anyway, I´d really appreciate any help from someone to knows how to do it.