I want to clip a horizontal full art progress bar in GUI (can’t simply be stretched). The only way I can think of to do it conveniently is to have a transparent png of the size of the clipping area be a parent of the full art progress bar to be clipped, and then move the x positions of the clipping texture and the progress bar in opposite directions in equal amounts as the progress fills so that the bar appears to remain in the same position but part of it moves outside of the clipping area.
Is there a better way that I’m forgetting about?