After the modest success of Tameshi, I decided to specialise in the shmup genre for a while longer, this time with a horizontal scroller.
Chromacell is cast from a similar mould to R-Type, Gradius, Hydorah and Darius. A wide variety of enemy comes at the the player over various worlds and stages. The player has a range of weaponry to collect and use.
It’s still early days and only the basics are up and running. I’ll be updating this diary from time to time during development. The game will hopefully be ready late Q3 this year. Targetting PC and Switch.