Hello everyone! I’ve been studying and using the Engine for a month and I found a problem that I’m not able to solve. Every time I change the image of the particle the emitter stops emitting the particles. I’m using a 32x32px vector transformed into tilesource.
Is this when previewing the particle effect in the editor or when playing the particle effect in your game?
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In both situations!
I’m going to mess with the particle’s settings to try to find something =/