No matter how much force I put in apply_force
, I can’t get my object to move faster than this:
Are there any common gotchas I could be missing? Here is my current code:
function init(self)
msg.post("#collisionobject", "apply_force", {force = vmath.vector3(10000000000, 10000000000, 0), position = go.get_world_position()})
end
Here are my Physics settings:
Here are my CollisionObject properties for the ball: