I suggest adding the cancel functionality when building win32、osx、ios、android bundles.
Sometimes I found an code error right after I press the “create bundle” button.In this situation, I have to wait the build finish and launch another build
It usually takes more than 10 minutes when building ios bundles.
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I feel your pain. Only real option right now is to force close Defold.
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+1
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This is the reason I always use bob when I bundle. Which is also why I decided to do a little command line tool for it. https://github.com/Jerakin/DefBuild
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Should be fixed! Was a completely different thing
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