Hello,
I just do a second game with physics and I have a problem need your help.
I create an object ( T ) and add collision obj like this
it works fine when I scale object T with the same value x, y, z. but when I scaled with different size (example x = 1.5, y = 1, z = 1). I saw sprite scales correct but the physic shape didn’t correct when launching game?
In editor (scale correct)
when launch
Could you help to solve it?