We’ve reached out to our legal team. The restriction is really aimed at restricting the use of the Defold engine in real money gambling games. These games are subject to strict regulatory regimes. The software used to power these games is also subject to compliance with these regulatory regimes, so there are companies that provide this specialist software.
We don’t want to allow developers to use Defold in these games as we don’t make the Defold engine compliant with the different regulatory requirements for gambling worldwide.
With that said, it is ok to use Defold to produce art assets or other types of content used in third party gambling games, as long as there’s no Defold technology included in that game.
Side note: I used to work at a company developing online gambling products and full end-to-end solutions. We had our own gambling license, and the regulatory requirements were no joke and the auditing of our code was very very thorough. The rules and regulations around the back end systems producing the random numbers was very strict (for understandable reasons).
Our view is that as long as the game isn’t considered gambling in the jurisdictions in which it is made available then we’re ok with people making social casino games using Defold.
Ultimately it is the developer’s responsibility to make sure that the games they make don’t infringe the laws in the territories in which they are distributed and we need the right to protect ourselves to the extent that the developer causes us to be dragged into a law suit because of their actions. This responsibility is already clear under section 5 of Part 5 of the Ts and Cs (Your Liability to Us).