Hi,
Thanks!
J.
Yes. You could do it with a shader (probably easiest and best option) or with a perspective camera.
Also editing the Google Play button image like that is a no-go with Google.
I don’t know how to do it with a shader.
Can you explain how to do it with a perspective camera?
Also, the above was just an example LOL
J.
If you want to learn how you are going to need to do reading and practicing.
You would setup your perspective camera, and then tilt the GO with the sprite so it’s leaning back away from the camera. You can read the manuals on cameras, or go easy way and use RenderCam for 3D camera setup (I sense you’ve still not read the Defold docs which you really should invest the time in if you want to eventually become an expert). RenderCam has good docs and examples too.
Using a shader would still be easier. You should follow along with some of the shader tutorials to get experience and look up GLSL shaders which change the vertex positions. You would create a duplicated of the builtin sprite material and related files, and then apply those to your sprite.