Hi, everyone.
Sometimes I feel that I have problem with every part of creating a game
As for today problem:
I had an animation (bones + mesh deformation) in Dragon Bones (I’m new in this, too)
After exporting file to gif I had exactly what I want:
but after importing I had problems with imported atlas:
if I create atlas by my own, animation is shown with no deformation:
what should I do to get deformation, too?
ps: project in DB attached
beacon.zip (356.7 KB)