Hi, everyone.
Sometimes I feel that I have problem with every part of creating a game
As for today problem:
I had an animation (bones + mesh deformation) in Dragon Bones (I’m new in this, too)
After exporting file to gif I had exactly what I want:
but after importing I had problems with imported atlas:
it is mesh deformation… I think it means that I animate individual points
ok, I got that I should make frame by frame animation or only skeletal based
thank you for reply