Camera Debug Log when acquire_camera_focus (SOLVED)

I have a constant debug log in console, when set focus to the camera

DEBUG:SCRIPT:
{
projection = vmath.matrix4(1.7925937175751, 0, 0, 0, 0, 1.7925937175751, 0, 0, 0, 0, -1.0001999139786, -0.20001998543739, 0, 0, -1, 0),
id = hash: [game],
view = vmath.matrix4(1, 0, 0, -0, 0, 1, 0, -0, 0, 0, 1, -0, 0, 0, 0, 1),
}

how can disable it?

Are you using a custom render script and could it in that case be that you’re printing the projection and view matrix? Or are you perhaps printing something in a script that controls the camera?

Yes, i am using a render script (your example aspect_ratio

EDIT: I remove this line from render script pprint(message).

Regards.

Ah, thanks, I removed it from my example as well.