Camera component cant see negative z stuff

How to make it so camera component can see things that are negative z (eg -1 -12 -0.5)

You can change the z range by posting a message to the render script. Check the render manual for details.

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Ok thanks

…it may also be useful to remember that the z range is normally between 0 and 1, and you can use decimals. So you can go from 0.001 to 1 and have a hundred layers.

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It’s -1 and 1

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defold should expand the z rage at least from -100 to 100

You can use fractional values. 0.01, 0.05, 0.1 etc