so I want to call the camera gameobject from the game collection script. Basically, I want to change the camera gameobjects position. is that possible?
Hey
I don’t know if this is what you want but you can pass message over “game worlds”. For example, you have an enemy on the “battle.collection” that hits the player and it needs to inform that to the gui (that probably is on another world like “main”).
You are not able to use any of the go.* functions from one loaded collection (via a collection proxy) to manipulate game objects in another loaded collection. The game objects exist in separate “worlds”, just like @Dat_Indie explains above. Message passing is the way in which you communicate between worlds.