With these extensions:
https://github.com/GameAnalytics/defold-openssl/archive/master.zip
https://github.com/defold/extension-facebook/archive/2.6.0.zip
https://github.com/britzl/gooey/archive/8.1.0.zip
https://github.com/defold/extension-iap/archive/2.0.1.zip
https://github.com/AGulev/DefVideoAds/archive/3.5.0.zip
https://github.com/selimanac/defold-random/archive/v1.2.1.zip
https://github.com/britzl/monarch/archive/3.2.1.zip
https://github.com/britzl/defold-orthographic/archive/2.11.0.zip
https://github.com/AGulev/defreview/archive/master.zip
https://github.com/AGulev/set_screen_position/archive/master.zip
https://github.com/defold/extension-gpgs/archive/1.3.3.zip
https://github.com/animonger/extension-gamekit/archive/master.zip
https://github.com/britzl/defold-richtext/archive/5.16.0.zip
https://github.com/subsoap/defblend/archive/master.zip
https://github.com/subsoap/chrono/archive/master.zip
https://github.com/defold/extension-firebase-analytics/archive/1.3.2.zip
https://github.com/GameAnalytics/GA-SDK-DEFOLD/archive/3.3.4.zip
And these settings:
I get this build error:
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_GKAchievementDescription", referenced from:
objc-class-ref in libGameKit_9.a(GetCommands.mm_11.o)
"_OBJC_CLASS_$_GKLeaderboardSet", referenced from:
objc-class-ref in libGameKit_9.a(GetCommands.mm_11.o)
"_OBJC_CLASS_$_GKAchievement", referenced from:
objc-class-ref in libGameKit_9.a(SendCommands.mm_16.o)
objc-class-ref in libGameKit_9.a(GetCommands.mm_11.o)
"_OBJC_CLASS_$_GKGameCenterViewController", referenced from:
objc-class-ref in libGameKit_9.a(ShowCommands.mm_17.o)
"_OBJC_CLASS_$_GKScore", referenced from:
objc-class-ref in libGameKit_9.a(SendCommands.mm_16.o)
"_OBJC_CLASS_$_GKLeaderboard", referenced from:
objc-class-ref in libGameKit_9.a(GetCommands.mm_11.o)
"_OBJC_CLASS_$_GKPlayer", referenced from:
objc-class-ref in libGameKit_9.a(RealTimeCommands.mm_15.o)
"_OBJC_CLASS_$_GKLocalPlayer", referenced from:
objc-class-ref in libGameKit_9.a(RealTimeCommands.mm_15.o)
objc-class-ref in libGameKit_9.a(SendCommands.mm_16.o)
objc-class-ref in libGameKit_9.a(GetCommands.mm_11.o)
objc-class-ref in libGameKit_9.a(GameKit.mm_10.o)
"_OBJC_CLASS_$_GKMatchRequest", referenced from:
objc-class-ref in libGameKit_9.a(RealTimeCommands.mm_15.o)
"_OBJC_CLASS_$_GKMatchmakerViewController", referenced from:
objc-class-ref in libGameKit_9.a(RealTimeCommands.mm_15.o)
ld: symbol(s) not found for architecture x86_64
clang-10: error: linker command failed with exit code 1 (use -v to see invocation)
Am I doing something wrong?
I have also tried ticking the 32-bit architecture with the same error.