Hi,
I have created some labels from label factory and made them all child of a particular game object by sending message set_parent to created label components.
Now I am sending disable message to game object , which will be broadcast to its all children.
Should not all labels under it be disable ?
But I can see them on screen.
I have to run for loop to send disable message to each separately and then can see the effect.
Any concept I am wrongly referring.