After 2,5 years of developing we have released Bouncer Story yesterday for iOS and Android
Get it on App Store
Get it on Google Play
We released a beta a year ago and got 300 beta testers in a week. For the last year we have been implementing new features based on the beta-feedback and last months have been full of debugging and balancing the game.
Bouncer Story trailer video:
https://www.youtube.com/watch?v=szAXsmvMLyk
Bouncer Story is a retro style Real Game:
- No ads
- No in-app purchases
- No registration
- No early access
- No loot boxes
PAY IT - PLAY IT!
Developing with defold
In the beginning of the project we had a short comparision between Unity and Defold on which framework to use on Bouncer Story. We are two coders and both had experience with Unity before but felt like it might be a bit of an overkill in our 90s style retro game with 2D graphics.
I had been developing with Corona SDK before and after a bit of googling decided to give a quick go with Defold. I loved that the setup process for the editor was extremely smooth and as tutorials seemed to cover pretty much all the necessary topics needed for our game, I was confident that I had found the correct engine for our game. Our another developer had not coded with lua before, but having a javascript-bacground we both got on the development extremely fast.
We have been very pleased with Defold performance as we have been testing with a 10 year old Android device and got our game to run on it smoothly
One of the biggest challenges during the development was to make sure that the game is rendered and played as expected on all different screen sizes. We are using three different layers on top of each other: static background graphics, game objects and GUI-elements. We tried to solve the situation with some generic solutions, but always ended up in having unwanted distortions on one of the layers.
Finally we decided to use a bit different scaling methods for each layer and the outcome was splendid
Game description:
Bouncer Story is played in a city with a strong mafia presence. As a bouncer you are seeing, hearing and experiencing all kinds of events in the your daily work controlling the entrance to a bar. It is your choice to balance your relationship with mafia members, police and other characters in the city to make a living.
• Choose your own style of playing
• Reveal new bars to work in
• Improve your skills
• Explore different story-paths
• Complete side quests
• Meet and get familiar with people in the city
• Find out various game endings for your Bouncer Story
In Bouncer Story you have a gambling debt to pay to mafia and you need to earn your living by working shifts as a bouncer at bar.
It does not get any easier as serious crimes start happening around you tensing the atmosphere between mafia members and the detectives.
It is your choice to decide who to help and how.
Play by controlling the queue on the entrance of the bar. As a bouncer you will decide who gets in and who does not. Making smart choices boosts the mood inside the bar, which triggers bigger gratuity on top of your normal salary.
Balance your cash between skill upgrades, rent and repaying your loan to mafia or gamble your incomes in blackjack table if you’re feeling lucky.
Meet and get familiar with people in the city as you play Bouncer Story.
Get it on App Store
Get it on Google Play
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