Another month passed - another update ready!
As always, you can check the HTML5 build here: Bouncy Catapult King 1.3.10
What’s new:
- New materials - stone and glass (or ice? how it feels?)
- New shapes of obstacles - circle, triangle, square
- 50 new levels + randomisation of level’s contents
- “Swoop down” feature
- More bounciness and dynamic in gameplay
- Level progress is shown right in the lever now! Diegetic UI, huh?
- Settings dialog
- Taptic engine support on iOS (check out my extention)
- Localization system! Currently only Russian and English supported, but more languages are on their way
- More damage from more powerful impacts (but unfortunately it’s not really sensible in the game)
I think game is almost ready to be released as version 1.0, just thinking about adding new characters + some sort of coins/crystals to be collected on levels to unlock new characters for these coins, or release the game as is and add such characters and coins in the update…