I’ve seen some forum posts, but they were old. One of the most recent said there are still some things not supported with the Spine Extension in defold. Curious if there are still any features when exporting to JSON from Spine that won’t work with defold?
Does it fully support all the following?
Free-Form Deformation
meshes
weights
clipping
IK constraints
transform constraints
path constraints
Audio
physics constraints
This is what ChatGPT said, but know it can often be wrong. Someone please confirm.
The Spine extension is getting updated periodically so what I usually do is make spine scene that has all of the features so it can be tested to see what actually works. Never know till you try I suppose.
Do you know if boundingbox works in defold? I’m trying to get it setup so that as my player transforms (slides, swings a sword, etc..) the hitbox moves along with it.