Hi!
Is there any way to communicate between regular JS and the HTML5 game?
I need users to input a username and I can that “input screen” so much faster with CSS and HTML compared the method suggested here ( How to get text input from the user? (SOLVED) ).
The ideal case for me would be to some how put that info in a local storage file so that my Defold HTML5 game can somehow read what my regular JS put there.
For example: My JS puts the username in a file. The file is opened with sys.load() from Defold.
Does this sound reasonable/possible to do?