I’m new to using defold as a 3D platform. Any idea why this isn’t consistent? I’m not applying any force to the dice other than gravity.
This is my current physics settings:
Here’s the issue. Notice the dice sometimes fall through the table surface, but most the times they don’t.
Edit: It appears I’ve fixed my issue. One way to fix it is by using “fixed timestamp”. The other is to use a lower gravity rate like -5. Which is the best way for consistent gameplay?