[Animation Question] Dynamic animation

What I want to happen: Imagine a character walking like a maniac while wearing accessories that flops around while moving.

Example video: https://youtu.be/iwGVLiFL-Lw?t=1408
Is it possible in Defold to make the the ‘accessories’ and the players to be animated separately?

I just can’t deal with Godot no matter how much I tried to love it. Their node system is killing me
Any resources would be any help! Thank you :blush:

Sure. One approach would be as follows. Each accessory is a game object with parent the character. Then you can animate the accessories independently while they follows the parent movement (i.e. the character).

I hope I correctly understood your question…


also you can use Spine or Rive