It looks like Vsync can’t be enabled/disabled at runtime:
Allowing Vsync to be disabled/enabled at runtime would allow having a smooth game (with Vsync enabled) for most players, and dropping it when on iOS power saving mode and other edge cases.
It looks like Vsync can’t be enabled/disabled at runtime:
Allowing Vsync to be disabled/enabled at runtime would allow having a smooth game (with Vsync enabled) for most players, and dropping it when on iOS power saving mode and other edge cases.