Add Visibility Filter to remove Bounds around sprites and labels (SOLVED)

If there is a lot of sprites in the scene, everything is unclear because of sprites’ bounds visualisation:

image

So, I’m asking you to add the additional Visibility Filter for this.
It applies to labels too.

As an example, tilemaps do not have visual bounds like this.

1 Like

View -> Toggle Component Guides ?

6 Likes

Woow :smiley: exactly something like this, didn’t realize the solution exists, thanks! :wink:

3 Likes