Add Angle target support

I’ve done this before with GLFW projects. Angle allows using DirectX, which is useful for some older hardware on Windows. Might require upgrading to GLFW3 not sure.

If you want to see an example of it implemented with GLFW download the demo for Monkey http://www.monkey-x.com/

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So the benefit of adding Angle target support would be that Defold would run on older PC hardware? Or is there some other benefit as well?

Yes, that’s the main benefit. Broader support of older hardware without proper OpenGL drivers possible.

I see. I wonder how much big this problem actually is? Is there some stats somewhere?