Basically, being able to retrieve info from camera, gyroscope, mic and control over rumble and mic for recording.
Can’t find any ref if already available Would love to experiment with them.
Btw, great job with the engine, lovin’ it. Cheers from France.
The gyro is available in on_input as action.acc_x, action.acc_y and acction.acc_z - the other ones are (to my knowledge) not supported.
Yes, gyro/accelerometer values come in the on_input function as acc_x, acc_y and acc_z just as Johan describes.
We currently don’t have support for camera and microphone. I’ve added camera and microphone support tickets as DEF-1683 and DEF-1684
Yep, I already noticed and tried it, works well. That’s why I’m really eager to test others out ^^
Perfect ! Cheers
I can see accelerometer is supported - but what about gyroscope? Can’t find that as part of the input message.
Exactly, gyro is not supported. It might end up as a feature in the engine, or as a native extension as soon as we have Java support for our extension system. I have already played around with gyroscope on iOS as a native extension and I’ll make sure to extract this into a separate library project along with Android support as soon as it is possible.
I downloaded and added the gyro extension to my project. However, it fails to build (extension/extension.h not found) using the old editor, but appears to build using the new editor (haven’t tried running it on an iOS device though) - is that expected?
Ah, the extension uses old SDK APIs. Sorry about that. I’ll extract it to a separate repo and update it during the day.
I’ve extracted the gyroscope extension to it’s own GitHub project and updated it to support the latest version of native extensions. I also added an example that uses the Defold camera extension to create a Pokemon GO kind of augmented reality experience.