Ability to set physics context between 2D/3D of collection proxy physics world

I would like to have multiple physics worlds of either the 2D physics or 3D physics. This way I can “layer them on top of each other” and use each for different reasons.

When loading a collection proxy be able to define its physics type via scripting somehow. Or as a simple property of the collection its loading “if this collection is a physics world parent then use 2D physics”.

3D physics needs more collision meshes possible too. Ideally we need to be able to define custom hulls/meshes as collision objects for both.

1 Like

This seems to be more than one feature request baked into a single post. @sven, have you given any of this some thought?