Thanks everyone for your feedback!
@anon64925349 thank you!! I hope the game might be fun to non-football fans, too!
Wow, looks really cool (football fan here! -not “soccer” -)
Thanks! What team do you support?
Just out of curiosity, what about the metagame? Will you sign players, build your team (formation etc.), participate in leagues etc. ?
There will be a metagame, yes! A key part of the game will be signing players to strengthen your team. At the start of the game your team is all basic players with no special skills. Based on what star players you choose to sign, and whether they have more offensive or defensive skills, will help determine what style your team plays in – attacking vs defensive, dribbling vs short passes, etc.
Right now there is only one formation (~433) but I might have a feature where you can choose to shift to a more defensive one during a match. There is also a ‘tactic’ that can be changed during matches to make the team play more physical, energetic, or creative.
I’m planning on having leagues and cup tournaments that your team will compete in!
Note : looks like your previous game was not free-to-play, will you take the same approach for the football version?
I haven’t decided for sure yet! I’d like to explore free-to-play if I can figure out something that makes sense with how the gameplay works. Retro Bowl has a pricing model I’ve been studying for some inspiration.
Yay, that’s great! It reminds me a bit of Sensible Soccer for the Amiga. Man, I spent many hours playing that game.
Thanks! I actually researched that game over the summer for insight into how to implement AI for a game like this. I wound up going for a different system, but there’s a great article about how they made it. It’s a really impressive game, but I’m so bad at it!