Hi all, and happy Friday! I haven’t posted in a couple weeks, but I’ve been working hard on a la goal nonetheless!
First things first: I’ll be starting a beta test of a la goal next week! If you’re interested, you can sign up here:
a la goal! – beta tester signup
Since my last post, I’ve been working on artwork including some new player graphics and designing all the various trophies that players can win. Check it out:
Inspired by @Pkeod’s recent thread I was also thinking about ASO and if a la goal is the best name for the game, or if gotta goal might be better. I like a la goal better aesthetically, but wonder if gotta goal might be easier to find via search. Any thoughts?
I’ve also been busy fine-tuning the match engine and in-game economy. I’ve released several iOS games in the past, but this is my first time diving into free-to-play game design, even though I play lots of free-to-play gaimes.
I watched a great GDC talk called It’s About Time that helped me understand how to design a F2P progression system. So, I’ve added “sponsors” that will sponsor your club and give you reward money. The sponsor relationship gets stronger as time goes on – similar to how these partnerships work in real life!
That’s all from me for now. Have a good weekend, all!