ERROR:GAMESYS: Failed to create Model component. Material vertex space option VERTEX_SPACE_LOCAL does not support skinning. WARNING:RESOURCE: Unable to create resource: /_generated_91034f4d.modelc: NOT_SUPPORTED WARNING:RESOURCE: Unable to create resource: /_generated_eff192e8.goc: NOT_SUPPORTED ERROR:GAMEOBJECT: Could not instantiate game object from prototype /_generated_eff192e8.goc. WARNING:RESOURCE: Unable to create resource: /game/minigames/guest-service/shelving/shelving.collectionc: FORMAT_ERROR
Originally I got this error when trying to play the game after importing my 3d object and the textures with it so I changed the vertex space to world, however it’s still black, which confuses me. I was reading up on Defold materials manual and am thinking it might have to do with
render.enable_material() or something along those lines but am not sure what I should do now.
The model has no animations so I left it blank, but I think I imported everything in correctly after reading 3D models in Defold? Thanks in advance to anyone who replies.