Z coordinate scaling bug (Not a bug, but a feature)

Looks like there is a bug when you specify Z coordinate inside a model and then scale the resulting game object. Scaling is not affected by the Z coordinate.

If you open up your collection as a text file and add/modify this value:

scale_along_z: 1

Does it make a difference?

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Yes! Why is it not in the Editor under collection properties? I’ve wasted quite some time figuring out what’s wrong.

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Agreed, I think it should be exposed in the collection properties. Will talk to @mats.gisselson and @Erik_Angelin about it.

Sorry for the inconvenience!

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Thanks!

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Oh, but hold on. Wasn’t this setting hidden on purpose? I remember long discussion with Ragnar about this but I can’t recall the details now. We wanna remove it or something… right?

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