Why does go.exists() require a different url from msg.post()?

I was wrong and should have checked the code. All other go.* functions will generate a Lua error if you try to interact with a game object from a different collection, but go.exists() will simply return false.

This is not documented anywhere and the least we could do is to add a note in the docs. The alternative is to throw a Lua error. OR actually allow the function to check in another collection.

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