Ok, gotcha. I’ll probably introduce a root node in the template as you suggested. As you say, it’s a bit unclear - the template looks like a node in the tree view. It also has transforms like a node would. It seems to be a part of the scene graph, but not a “node” in the gui sense.
BTW, is it possible to create a root node that just has children, but doesn’t render a box?
EDIT: Ah, I see it has been asked before: Transparent box nodes
I can just do what’s suggested in that thread.